Team Info

Guilford Generals (2027)

Category:Boys 2027 Club/U16/JV
Rating:76.61
Ranking:N/A
Record:2-3
Goals (GF-GA):25-26
Links:
Club:Independent
Location:
Head Coach: Add/Update Head Coach
Trophies:Add/Update Trophies
Independent

Games

DateTimeOpponent EventResultFix
2025-06-2110:30Asheville Empire (2027)Carolinas Open (HSA)4 - 6
2025-06-2113:50Gate City Shock (2027)Carolinas Open (HSA)6 - 3
2025-06-2116:20Augusta Patriots (2027)Carolinas Open (HSA)9 - 4
2025-06-2209:40Asheville Empire (2027)Carolinas Open (HSA)4 - 8
2025-06-2213:50Dirty Birds GA (2027)Carolinas Open (HSA)2 - 5
DateOpponentW/L/T ScoreGDOpp RatingPoints+/-
2025-06-21Asheville Empire (2027)L4 - 6-276.4974.49-2.12
2025-06-21Gate City Shock (2027)W6 - 3376.1879.182.56
2025-06-21Augusta Patriots (2027)W9 - 4572.8577.851.23
2025-06-22Asheville Empire (2027)L4 - 8-476.4972.49-4.12
2025-06-22Dirty Birds GA (2027)L2 - 5-382.0279.022.40
Totals2-325-26-1384.03383.03-0.05
Averages-0.2076.8176.61-0.01

Note:

The maximum goal differential for any one game is 10. The average goal differential (GD) should equal this team's AGD from the rankings page. The average "Opp Rating" should equal this team's SCHED. The average "Points" is the team's rating. The average "+/-" should equal 0.00, but it is possible that rounding errors of 0.01 will occur occasionally. Larger error numbers indicate that a game scores has been changed or deleted since the last ratings calculation. The points and +/- columns give you an indication as to whether the team did better or worse than expected based upon the team's ratings. Positive +/- numbers mean the team did better than expected and "helped" its rating. Games with negative numbers mean the team performed worse than expected.

Note:

Games grayed out above indicate that these games were not used to calculate this team's rating. Games may not qualify because 1) they were entered since the last rankings update but will be included in the next rankings update; 2) they were against teams of a different age level and cannot mathematically be used; 3) the game was determined to be a forfeit, which are not an indication of a team's strength/weakness and are not used.

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