Team Info

Mill Valley (2026)

Category:Boys 2026
Rating:82.24
Ranking:N/A
Record:4-1
Goals (GF-GA):29-10
Links:
Club:
Location:
Head Coach:N/A
Trophies:N/A

Games

DateTimeOpponent EventResultFix
2022-10-2208:00St. Louis Samurai Black 26/27KC Elevate 2022 Fall Classic (HS Boys JV)5 - 6
2022-10-2209:40Sarpy Knights (2026)KC Elevate 2022 Fall Classic (HS Boys JV)7 - 1
2022-10-2213:00Creighton Prep JV (2026)KC Elevate 2022 Fall Classic (HS Boys JV)4 - 2
2022-10-2308:50Sarpy Knights (2026)KC Elevate 2022 Fall Classic (HS Boys JV)7 - 0
2022-10-2311:20St. Louis Samurai Black 26/27KC Elevate 2022 Fall Classic (HS Boys JV)6 - 1
DateOpponentW/L/T ScoreGDOpp RatingPoints+/-
2022-10-22St. Louis Samurai Black 26/27L5 - 6-179.9978.99-3.24
2022-10-22Sarpy Knights (2026)W7 - 1676.6182.610.37
2022-10-22Creighton Prep JV (2026)W4 - 2278.9680.96-1.27
2022-10-23Sarpy Knights (2026)W7 - 0776.6183.611.37
2022-10-23St. Louis Samurai Black 26/27W6 - 1579.9984.992.75
Totals4-129-1019392.16411.16-0.02
Averages3.8078.4382.23-0.00

Note:

The maximum goal differential for any one game is 10. The average goal differential (GD) should equal this team's AGD from the rankings page. The average "Opp Rating" should equal this team's SCHED. The average "Points" is the team's rating. The average "+/-" should equal 0.00, but it is possible that rounding errors of 0.01 will occur occasionally. Larger error numbers indicate that a game scores has been changed or deleted since the last ratings calculation. The points and +/- columns give you an indication as to whether the team did better or worse than expected based upon the team's ratings. Positive +/- numbers mean the team did better than expected and "helped" its rating. Games with negative numbers mean the team performed worse than expected.

Note:

Games grayed out above indicate that these games were not used to calculate this team's rating. Games may not qualify because 1) they were entered since the last rankings update but will be included in the next rankings update; 2) they were against teams of a different age level and cannot mathematically be used; 3) the game was determined to be a forfeit, which are not an indication of a team's strength/weakness and are not used.

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